Ketingting game, also known as a game 'Buat Rumah Batu', 'Tinting' and 'ciak Tingting' is one of the Malay cultural heritage which is still popular nowadays. It’s a children's game that is not only entertainment, but also beneficial for mental and physical development to the players. This game was practiced especially by rural communities that still maintain their ancestral heritage. In addition to information about ketingting can be found anywhere, including books, museums and the internet. Through the resources of society around the world to know and understand the characteristics of the game and thus recognize ketingting Malay cultural heritage.


According to the study of History, ketingting game, started during the Roman Empire. Ketingting introduced among the Roman soldiers as military training who honed physical the strength and resilience. During the training, the soldiers will run while carrying heavy sacks and reliable method can enhance the agility and resilience of their feet. By leveraging this training the soldiers can survive longer. When Rom children see the training, they begin to imitate their warriors training to create and modify ketingting game. The warrior training structure transformed into a kind of interesting games among children. 
The Roman Empire

Ketingting game is different in many countries in terms of number and size of the box, how to play and the tools used. But the two basic features of the universal game is 'squares' and skills 'jump'. Although various theories and sources say that ketingting comes from different places, but the society in each country consider the game as ancestral legacy them.


Alaskan / Hopscotch
La Thunkuna
Ekaria Dukaria
One Leg Jump
Ketingting / Buat Rumah Batu
New York
Ketingting game can be played by all people from various cultures


Typically, ketingting played in open spaces are flat. In rural areas, a spacious yard made ​​field ketingting game. The parents believe the game is considered a safe run in the house because of the movements of their children can be supervised while managing their own works. While in urban areas, children play on the playground or in courts cement floored. Chalk is used to draw a box on the floor. Grass or lawn area is not suitable for this game because of the difficulty drawing a box with chalk. Furthermore, the corps will covertly thrown amid the grass and will affect the game. The game is played in open spaces can salutary the body because the air is clean and fresh compared with indoor games limiting movement of individuals.


  • Ketingting usually played by children aged 6 to 15 years. Number of players was unlimited and at least two players. 
  • Girls and boys love this game because fun game and test the stamina and efficiency of a player. 
  • Despite their age or body size is not a decisive victory in the game ketingting, kids usually prefer selecting the players of a similar age with them.


  • Players need to throw 'corps' in the box 'Home' by rotation. Core player closest to the line 'Home' will start the game. 
  • Players will be standing at the beginning when the game starts. 
  • Players must throw the 'corps' in box 1 first. Then the players will continue to jump until he returned to the starting point (jump on one leg for a single number and both legs for an even number of squares).
  • A player must finish the game until 'corps' him thrown in box 7. 
  • At the end of the round, now it is now step choose 'Home'. Players will be throwing 'corps' in any of the places where the fall. In 'corps', will be 'Home' players. 'Home' can be decorated with a pattern of players according to player preferences.


Rules and regulations in the game will facilitate the game and also discipline the players. Players who do not comply with the rules will be fined or lose a turn. For offenses larger, players will be removed from the game. Here are the general rules ketingting game;
  1. 'Corps' players can not be the same because the players can be tricky to distinguish. 
  2. During the play, 'corps' may not fall outside the box, on the lines of any parcel and the parcel 'Home' player.
  3. Hand and foot players can not step on the line while jumping or compartment while taking the 'corps' them. 
  4. A player is given three chances only when the selection of the 'Home'. During the selection of the 'Home', if 'corps' fall on the line, or 'Home' of other players, players are considered 'dead' and will restart the game from scratch. 
  5. Players can jump in their own ‘Home’ but not at the other players’ ‘Home’ and don’t forget stepping on any parcel except' home 'player.


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